Reliable 4-step recall | TerreCompagnons

Reliable dog recall: the 4-step method (21-day plan)

A solid, fun, and safe recall program doesn't happen by chance. Here's a precise progression (conditioning, implementation, distractions, generalization), games that reinforce the desire to return, and a 21-day plan for lasting results.

Foundations: what makes a "magnetic" reminder

  • A unique signal (e.g., “Here!” or a whistle) never used for anything else.
  • Ultra-high value : “jackpot” rewards (premium treats, highly liked game) at the start.
  • Timing : signal → dog turns around → you reinforce while it comes back → bonus on arrival.
  • Win ratio > 90% : you manage the environment to make people want to win.
  • Emotions : coming back should be a celebration , never the end of the fun.

Step 1 — Conditioning the signal (3–5 days)

Objective: to make “Here!” a sound that triggers the reflex to return, even to home.

  1. At 1–3 m, when your dog looks at you, say “ Here! ” → happily back away → give 3–5 treats + mini-game.
  2. Repeat 5–10 times a day in micro-sessions of 30–60 seconds.
  3. Add simple contexts: another room, quiet garden, hallway.

Golden rule: no punishment or abrupt end to the fun right after the reminder during this stage.

Step 2 — Setting up on a lead (5–7 days)

Objective: to encourage the dog to go outside safely. The long line (5–10 m) provides freedom while maintaining control.

  • Location: quiet park, off-peak hours. Y-shaped harness + lanyard that slides well on the ground (not around the hand or wrist).
  • Procedure: let it explore → say “Here!” at a favorable micro-moment (head turning) → step back → jackpot + release “Go” to go sniffing again.
  • 50–70% of recalls rewarded and followed by freedom (going to sniff) = the recall does not announce “the end”.

Step 3 — Controlled Distractions (7 days)

Objective: to progressively increase the difficulty (other dogs at a distance, joggers, strong smells) while maintaining a high success rate.

  1. Distraction scale : rate from 1 (very easy) to 5 (very hard). Work through levels 2→3→4, never try for level 5 all at once.
  2. Recall before the tension rises (when the dog sees the item but is still available).
  3. Premium reinforcement (chicken, dog cheese) + release “Va” if possible.

If the dog ignores the signal: do not repeat 5 times. Approach, give light guidance on the leash , reward the slightest return, and reduce the difficulty.

Step 4 — Generalization & Maintenance

  • Vary the locations (park, forest, quiet town), times of day, weather conditions, and surface areas.
  • Alternate food rewards and life rewards (go sniffing, resume the game, release onto polite canine buddy).
  • Maintain the habit: a few well-paid reminders every week for life.

Recall games (fun first!)

  • Two-person round trip : take turns calling, 3–5 round trips, pay each time.
  • Hide and seek : hide behind a tree/door, call out → party + treats.
  • Treasure hunt : reminder → you throw 3–5 treats to search for on the ground (double reward: you + sense of smell).
  • Tag mat : recall → dog places paws on a small target mat, then reward (useful in the city).

Ready-to-use 21-day plan

Period Goals Examples of sessions Success criteria
Days 1–5 Packaging Quiet house/garden: 5×30–60 s/day, happily backing away, jackpots. > 90% immediate responses
Days 6–12 Longe & liberty Quiet park: 10–15 rappels/outing, 50–70% followed by “Va”. Long line rarely used, leash loose
Days 13–19 Distractions 2→3→4 Jogger at 20m, dog at 30m, strong smell: call back before excitement builds. ≥ 80% success rate at level 3
Days 20–21 Generalization New locations/times. Mix of treats + freedom. Stable reflex, joyful return
Tracking sheet to copy
 Date | Location | Distraction (1–5) | Reminders (OK/Total) | Success Rate | Grades

Common errors & troubleshooting

  • Recall to tie up and return : alternate with “recall → reward → re-release”.
  • Repeat the signal 5 times: say it once, help (lunge/approach), pay for the slightest movement towards you.
  • Bland rewards : use them better (chicken, dog cheese, favorite game).
  • Rising too quickly in distractions: return to the previous level in 24–48 hours.

Safety & management of leashes/longlines

  • Y-shaped harness to protect the cervical vertebrae during a vigorous rappel.
  • 5–10 m long rope laid on the ground, held by successive pinches (never wrapped around the hand).
  • Avoid areas near roads during training. Visibility (collar/LED light) depending on the light level.

FAQ

What word should I choose for the reminder?
A short and specific word (e.g., “Here!”). Avoid using its name alone: ​​it already serves to attract attention.
When to walk without a lead rope?
When you have > 80% success at level 3 (moderate distractions) and a truly secure environment.
My dog ​​is slowly coming back…
Make the party even better (jackpot + 2 seconds of play), then unleash it again. We want an explosive comeback !

TerreCompagnons Recommended Products

Tip: create a Reliable Rappel Pack : 10m lanyard + Y harness + pouch + whistle.

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